| | |
| | | |
| | | /** |
| | | * 任务调度通用常量 |
| | | * |
| | | * |
| | | * @author ruoyi |
| | | */ |
| | | public class ScheduleConstants |
| | | { |
| | | public class ScheduleConstants { |
| | | public static final String TASK_CLASS_NAME = "TASK_CLASS_NAME"; |
| | | |
| | | /** 执行目标key */ |
| | | /** |
| | | * 执行目标key |
| | | */ |
| | | public static final String TASK_PROPERTIES = "TASK_PROPERTIES"; |
| | | |
| | | /** 默认 */ |
| | | /** |
| | | * 默认 |
| | | */ |
| | | public static final String MISFIRE_DEFAULT = "0"; |
| | | |
| | | /** 立即触发执行 */ |
| | | /** |
| | | * 立即触发执行 |
| | | */ |
| | | public static final String MISFIRE_IGNORE_MISFIRES = "1"; |
| | | |
| | | /** 触发一次执行 */ |
| | | /** |
| | | * 触发一次执行 |
| | | */ |
| | | public static final String MISFIRE_FIRE_AND_PROCEED = "2"; |
| | | |
| | | /** 不触发立即执行 */ |
| | | /** |
| | | * 不触发立即执行 |
| | | */ |
| | | public static final String MISFIRE_DO_NOTHING = "3"; |
| | | |
| | | public enum Status |
| | | { |
| | | public enum Status { |
| | | /** |
| | | * 正常 |
| | | */ |
| | |
| | | |
| | | private String value; |
| | | |
| | | private Status(String value) |
| | | { |
| | | private Status(String value) { |
| | | this.value = value; |
| | | } |
| | | |
| | | public String getValue() |
| | | { |
| | | public String getValue() { |
| | | return value; |
| | | } |
| | | } |